Edtech Business

Year in Review: Our Top Edtech Business Stories of 2018

At this time of the year, some businesses are busy filing expenses and reports. Many adults are frantically filling stockings. And we’re filing stories that capture the essence of the edtech industry in 2018.As another year closes, here’s a look at the biggest stories of the year—the ones that captured the most attention, and the ones that should have your attention. Over the following days, we’ll be sharing the top stories of the year for our business, K-12 and higher education readers.

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Seven Questions for Sandra Liu Huang, Chan Zuckerberg's New Head of Education

Earlier this week, the Chan Zuckerberg Initiative named Sandra Liu Huang as its head of education, filling a vacancy created when Jim Sheldon, the former deputy secretary of the U.S. Department of Education, left the organization this summer.

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Kahoot Earns a $376M Valuation After Disney Investment—and Is Looking to Acquire

Kahoot, an Oslo-based developer of a digital quiz tool popular with teachers, just started making money this year. But a recent investment from one of the biggest names in the entertainment business is valuing the company in the hundreds of millions.

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TITAN Raises $5.2M in Series A to Scale Its School Nutrition Solution

Brad Blankenship had been working in edtech for nearly 10 years when he noticed that food services—an essential division in any school district—was being neglected.“There just wasn’t a whole lot of innovation happening” around children’s nutrition services, Blankenship tells EdSurge, especially compared to how rapidly the rest of the education sector was adapting. “I wanted to change that.”

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The Missing Tech Giant in Education Technology

This article is part of a collection of op-eds from thought leaders, educators and entrepreneurs who reflect on the state of education technology in 2018, and share where it’s headed next year.Is Amazon a sleeping giant of edtech? Or one of its biggest, underreported failures?Those are questions to which my answers have varied, especially this year. But now I can definitively answer yes. To both.

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GlassLab Set Out to Prove Games Could Assess Learning. Now It’s Shutting Down.

Since the days of “Oregon Trail,” educational games have teased at the possibility that learning in school can be freed from the doldrum of textbooks and tests. So if games are fun, and learning should be fun, doesn’t it behoove the education and gaming industries to join forces?

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What You Can Expect from EdSurge in 2019

EdSurge is redefining its mission.Eight years ago, we started EdSurge to bridge the emerging communities of edtech developers and users. Using digital technology to deliver curriculum, support professional development and myriad other uses seemed novel; educators who tried them were pioneers.

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CodeMonkey Acquired by TAL Education Group

BEIJING – CodeMonkey caught more than a few bananas today.An educational coding platform for grade school students with the cheeky tagline, “Write code. Catch bananas. Save the world” said today that it has been acquired by Beijing-based TAL Education Group.

Many Online Education Marketplaces Have Sputtered. Will Quizlet’s Pass the Test?

Content may be king. But distribution determines the fate of kingdoms. For decades, print textbook publishers have owned K-12 distribution channels, usually through fleets of sales representatives that hone relationships with schools and districts.

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Google Makes a Rare Education Technology Acquisition: Workbench

Getting acquired by the likes of Apple, Google and other “Big Tech” firms is often the dream of entrepreneurs (and their investors). Yet in the education industry, these deals have been few and far in between, especially as many of these companies have opted to build their own edtech tools.

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