Enterprises

Microcredentials and Macro-dollars: How an Online Ad Led 2U's Chip Paucek to Make a $120M Bet

Chip Paucek is an entrepreneur’s entrepreneur. After two other startups sputtered, Paucek cofounded and runs 2U, which made its debut on the public market in March 2014. It closed that first day at $13.90 and has since grown to more than $50 a share. He lives the product, too: Paucek earned his own MBA by taking classes through 2U’s program with North Carolina’s Kenan-Flagler Business School.

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?Another Major Coding Bootcamp, Iron Yard, Announces Closure

The Iron Yard, a Greenville, S.C.-based coding bootcamp, is closing up shop. The school wrote in a blog post today that it will be ceasing operations at all of its 15 campuses around the U.S. after its current 12-week session finishes.“In considering the current environment, the board of The Iron Yard has made the difficult decision to cease operations at all campuses after teaching out remaining summer cohorts. We will finish out summer classes completely, including career support,” the announcement reads.

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Amazon Inspire Goes Live (But Without Controversial Share Feature)

After more than a year of invitation-only private beta, Amazon just opened its free library of open-education resources, called Amazon Inspire.
Well, it’s more accurate to say the site is partially open. Amazon Inspire is still missing its most controversial feature—the ability for any teacher to share lesson plans, worksheets, and other materials with colleagues.

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?Dev Bootcamp Community Reacts to Closure Decision

John-Michael Murphy had just finished up a long day of assessments on Wednesday evening when he received an email with some unexpected news. His school, Dev Bootcamp, wrote that it would be shutting down about three months after his graduation this summer.

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Unable to ‘Reach a Sustainable Business Model,’ Dev Bootcamp Will Shut Down in December

Dev Bootcamp, a pioneer in the coding school industry that was among the first to offer short-term, intensive programs to help learners acquire web development and programming skills, announced it will be shutting its doors on December 8.
In an email, the company stated that “we’ve determined that we simply cannot reach a sustainable business model without compromising our mission of delivering a high-quality coding education that remains accessible to a diverse population of students.”

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What Happened to Amazon Inspire, the Tech Giant’s Education Marketplace?

Last summer the world’s largest online retailer launched Amazon Inspire, touting it as a hub for educators to exchange lesson plans and other Open Education Resources. But a year later, the site remains in limited, invitation-only beta. Some wonder when it will be open to the wider education community (and what the company’s broader education strategy is).

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On the Hotseat: 7 Questions for Remind’s New CEO, Brian Grey

Former Bleacher Report CEO Brian Grey is no stranger when it comes to game plans. But lesson plans? That’s a new field he’s now tackling as CEO of Remind, a San Francisco-based education company whose mission is to improve education by better connecting teachers, students and parents.

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Students As Customers? Salesforce Tailors CRM Tools for Schools

What does customer relationship management have to do with improving learning outcomes?
Salesforce, the San Francisco software juggernaut renowned for its CRM tools and lavish parties, is betting schools can achieve greater student success with its customer relationship management system.
The publicly traded company believes the same CRM systems that businesses use to track customer data and interactions can also help schools recruit, develop relationships with students and improve graduation rates.

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Amplify’s Games Find a New Home in Touch Press

During its heyday, Amplify touted its orange tablets as the tool that would transform digital learning experiences in school. Yet the company’s most impressive offering may have been its games. The Brooklyn, N.Y.-based company invested more than $25 million to partner with talented developers who built 30 learning games covering math, science and English Language Arts.Unless you were a reporter or play tester, however, it was hard to get your hands on them. Only one title was available in the consumer market. The rest required a school license sold by Amplify.

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Another Amplify Spinoff: School by Design

Chalk this up as another trivia question in the category of “Did you know Amplify also provided this?”

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